Game Developer Paid Intern - Lahore
2 days ago⚠️ Before applying, please carefully review all the job requirements
- Location:
- Lahore, Pakistan
- Work Arrangement:
- Onsite
- Experience:
- Fresh graduates or up to 3 months of game development experience
- Job Type:
- Internship (12 Weeks, leading to potential full-time employment)
- Company:
- GenITeam Solutions
- Salary:
- PKR 40,000 / month (Stipend)
- Posted:
- 2026-10-01
- Working Hours:
- Monday – Friday, 9:00 AM – 6:00 PM
Job Overview
- GenITeam Solutions is inviting enthusiastic tech graduates to join their engineering team in Lahore, Pakistan, as a Game Developer Intern. This 12-week, full-time onsite internship program provides emerging software talent with a structured entry point into the interactive gaming industry, featuring a pathway to transition into a permanent job role based on performance and dedication.
- In this position, interns will engage directly in building interactive gaming applications using core technologies such as the Unity engine and C# programming. Working alongside seasoned developers, 2D/3D artists, and game designers, candidates will contribute directly to real-world gaming products from initial feature development to final testing.
Key Responsibilities
- ★ Participate in the full software development lifecycle of game creation by contributing code to active production projects.
- ★ Implement interactive game mechanics, features, and user interface logic using C# and game engines such as Unity.
- ★ Collaborate closely with senior game software engineers, UI/UX designers, and digital artists to integrate visual assets and optimize overall game behavior.
- ★ Conduct functional testing on game builds, debug software defects, and assist in troubleshooting performance bottlenecks across interactive features.
- ★ Learn and apply professional game development methodologies, code architecture patterns, and technical production workflows.
Required Skills and Qualifications
- ★ Bachelor’s degree in Computer Science, Software Engineering, or a closely related technical field.
- ★ Status as a fresh university graduate or up to three months of foundational game development experience.
- ★ Working familiarity with game development tools, specifically Unity or similar game engines.
- ★ Fundamental programming skills and basic knowledge of the C# programming language.
- ★ Strong analytical capabilities, logical thinking, and structured problem-solving skills.
- ★ Effective verbal and written communication abilities alongside a collaborative teamwork orientation.
- ★ Demonstrated passion and enthusiasm for digital gaming and interactive software creation.
Program Benefits & Learning Opportunities
- ★ Monthly stipend of PKR 40,000 during the 12-week internship period.
- ★ Hands-on development experience on live, commercial-grade gaming projects.
- ★ Direct mentorship and daily collaboration with experienced game engineers and creative professionals.
- ★ Practical exposure to industry-standard game production workflows and development pipelines.
- ★ Potential opportunity for career progression into a full-time permanent position upon successful internship completion.
Application Tips
- Applicants may want to highlight any academic projects, personal game prototypes, or coursework involving C# and game engines like Unity on their resume. Including links to a personal portfolio, GitHub repository, or downloadable game demos can significantly demonstrate practical coding ability and genuine interest in the field. Candidates should ensure their CV clearly reflects their educational background in computer science or software engineering and highlights strong analytical abilities and team collaboration skills. Emphasizing a strong work ethic and readiness for a structured, onsite 12-week program in Lahore will further strengthen the application.
Prepare for Your Interview
- These suggested questions can help you prepare for an interview by focusing on the skills, responsibilities, and technical areas relevant to this role.
Suggested Interview Questions
- Q: What inspired you to pursue a career in game development, and what game projects have you worked on during your studies?
- Q: Can you explain the core principles of Object-Oriented Programming (OOP) in C# and how they apply to game logic?
- Q: How does the game loop function in Unity, and what is the difference between Update() and FixedUpdate()?
- Q: How do you handle physics, collisions, and trigger events when building interactive mechanics in a game engine?
- Q: What steps do you take when debugging code or troubleshooting a logical issue in your script?
- Q: Can you describe a challenging technical problem you encountered during an academic or personal project and how you resolved it?
- Q: How do you collaborate and communicate effectively when working with artists and designers on a joint project?
- Q: How do you manage your time and prioritize tasks when learning new software tools within a structured deadline?
Send your CV/Resume to: muqaddas.ilyas@geniteam.com